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Bosses

Bosses wait behind the lower portals of the Portal Hall, always open. They are the only source of legendary items: each kill has a 15% chance, +5% for every kill without one (the bonus resets when it drops). Everyone who hits the boss gets XP and rolls their own loot. A boss comes back 3 minutes after it falls. You can claim one reward (loot and XP) from each boss per day; it only counts when the boss dies, so dying in the fight costs you nothing. After that you can still help your friends, without loot. They are made for a party.

Spider Matriarch Spider Matriarch's Lair · level 20+

Health 9,000Damage 66Defense 8XP 6,000Gold 500–900

  • Area attack every 7 s (52 damage, radius 3.2)
  • Summons 3 Spiderling every 14 s

Stuns, roots, knockbacks, pulls and slows do not work on bosses; poison, burning, bleeding, War Cry and weaken do.

Legendary loot

Also drops: Spider Silk 100%, Tarantula Leg 100%.

Gorgon Queen Gorgon's Sanctum · level 30+

Health 15,600Damage 70Defense 10XP 12,800Gold 900–1,600

  • Area attack every 8 s (57 damage, radius 3.3)
  • Ranged attack (59 damage)
  • Summons 2 Gorgon Sister every 15 s

Stuns, roots, knockbacks, pulls and slows do not work on bosses; poison, burning, bleeding, War Cry and weaken do.

Legendary loot

Also drops: Snake Fang 100%, Lizard Scale 100%.

Bloodfang Ravager Ravager's Den · level 40+

Health 24,600Damage 97Defense 14XP 56,000Gold 1,500–2,600

  • Area attack every 6 s (73 damage, radius 3.2)
  • Summons 3 Ravager Pup every 13 s

Stuns, roots, knockbacks, pulls and slows do not work on bosses; poison, burning, bleeding, War Cry and weaken do.

Legendary loot

Also drops: Wolf Pelt 100%, Troll Heart 60%.

Stone Demon Stone Demon's Pit · level 45+

Health 36,000Damage 116Defense 18XP 88,000Gold 2,200–3,800

  • Area attack every 5 s (89 damage, radius 3.8)

Stuns, roots, knockbacks, pulls and slows do not work on bosses; poison, burning, bleeding, War Cry and weaken do.

Legendary loot

Also drops: Fire Core 100%, Ruby 50%.

Ancient Hydra Hydra's Lair · level 50+

Health 48,000Damage 128Defense 18XP 120,000Gold 3,000–5,000

  • Area attack every 9 s (94 damage, radius 3.4)
  • Breath in a cone (108 damage)

Stuns, roots, knockbacks, pulls and slows do not work on bosses; poison, burning, bleeding, War Cry and weaken do.

Legendary loot

Also drops: Dragon Scale 100%, Dragon Scale 60%, Golden Chalice 50%.

Lord Commander Varek Fort Ravenmoor (danger zone) · level 15+

Health 9,000Damage 55Defense 8XP 7,000Gold 600–1,100

Not behind a portal: he takes the keep of Fort Ravenmoor three times a day, out in the open, where players can attack each other. Every kill gives its reward (no daily limit).

Beta loot

During the beta, 35% of his kills drop one of the four unique weapons (for one of the players who hit him), and 25% an outfit bag. Otherwise an epic or rare item.